Bach, Little Fugue in G Minor Game (Build)
Goals:
Bach, Little Fugue in G Minor Theme.
Determine what it means to be inspired by music to make a game.
Conclusion:
Ended up with a game that I feel is a good inspiration from the song itself.
How I came up with THIS GAme:
After listening to the song a couple of times, I decided to break down how the song was making me feel, and what I was hearing. I came up with the following:
The song made me feel relaxed and sleepy.
The song used a series of repetitive notes commonly throughout the song
The song used a mixture of high and low tones when it would repeat
From that, I then did some reading about Fugues and why they were called Fugues. I then established some core game design goals to determine what type of game I wanted to make. I came with the following goals:
Game should be relaxing.
Game should have an aspect of repetitiveness. Yet some variance when it repeats
What went right:
I love the game I ended up with. The game was relaxing to play in my opinion, and I believe I possessed the right amount of repetitiveness. I believe I ended up with a game that could truly be inspired by a Fugue.
What went wrong:
Nothing Really.